More globals moved to instance_globals.

This commit is contained in:
Bart House
2018-12-19 21:26:35 -08:00
parent b7a0e69998
commit 576eece500
65 changed files with 498 additions and 505 deletions

View File

@@ -121,7 +121,7 @@ stoned_dialogue()
switch ((int) i) {
case 5: /* slowing down */
HFast = 0L;
if (multi > 0)
if (g.multi > 0)
nomul(0);
break;
case 4: /* limbs stiffening */
@@ -129,13 +129,13 @@ stoned_dialogue()
don't stop attempt to eat tin--might be lizard or acidic */
if (!Popeye(STONED))
stop_occupation();
if (multi > 0)
if (g.multi > 0)
nomul(0);
break;
case 3: /* limbs turned to stone */
stop_occupation();
nomul(-3); /* can't move anymore */
multi_reason = "getting stoned";
g.multi_reason = "getting stoned";
nomovemsg = You_can_move_again; /* not unconscious */
/* "your limbs have turned to stone" so terminate wounded legs */
if (Wounded_legs && !u.usteed)
@@ -187,7 +187,7 @@ vomiting_dialogue()
/*FALLTHRU*/
case 9:
make_confused((HConfusion & TIMEOUT) + (long) d(2, 4), FALSE);
if (multi > 0)
if (g.multi > 0)
nomul(0);
break;
case 8:
@@ -341,7 +341,7 @@ slime_dialogue()
HFast = 0L; /* lose intrinsic speed */
if (!Popeye(SLIMED))
stop_occupation();
if (multi > 0)
if (g.multi > 0)
nomul(0);
break;
case 2L: /* skin begins to peel */
@@ -675,7 +675,7 @@ nh_timeout()
if (u.umoved && !Levitation) {
slip_or_trip();
nomul(-2);
multi_reason = "fumbling";
g.multi_reason = "fumbling";
nomovemsg = "";
/* The more you are carrying the more likely you
* are to make noise when you fumble. Adjustments
@@ -708,14 +708,14 @@ boolean wakeup_msg;
{
stop_occupation();
nomul(how_long);
multi_reason = "sleeping";
g.multi_reason = "sleeping";
/* generally don't notice sounds while sleeping */
if (wakeup_msg && multi == how_long) {
if (wakeup_msg && g.multi == how_long) {
/* caller can follow with a direct call to Hear_again() if
there's a need to override this when wakeup_msg is true */
incr_itimeout(&HDeaf, how_long);
context.botl = TRUE;
afternmv = Hear_again; /* this won't give any messages */
g.afternmv = Hear_again; /* this won't give any messages */
}
/* early wakeup from combat won't be possible until next monster turn */
u.usleep = monstermoves;
@@ -1583,7 +1583,7 @@ do_storms()
if (!u.uinvulnerable) {
stop_occupation();
nomul(-3);
multi_reason = "hiding from thunderstorm";
g.multi_reason = "hiding from thunderstorm";
nomovemsg = 0;
}
} else