Merge branch 'master' into win32-x64-working
Conflicts: src/restore.c src/save.c
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.5 display.h $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$ */
|
||||
/* NetHack 3.5 display.h $NHDT-Date: 1429757270 2015/04/23 02:47:50 $ $NHDT-Branch: master $:$NHDT-Revision: 1.19 $ */
|
||||
/* NetHack 3.5 display.h $Date: 2009/05/06 10:44:38 $ $Revision: 1.14 $ */
|
||||
/* SCCS Id: @(#)display.h 3.5 2005/06/21 */
|
||||
/* Copyright (c) Dean Luick, with acknowledgements to Kevin Darcy */
|
||||
@@ -308,16 +308,6 @@
|
||||
(int) (obj)->otyp + GLYPH_OBJ_OFF)
|
||||
|
||||
|
||||
#define obj_to_glyph_vanilla(obj) \
|
||||
(Hallucination ? \
|
||||
((otg_temp = random_object()) == CORPSE ? \
|
||||
random_monster() + GLYPH_BODY_OFF : \
|
||||
otg_temp + GLYPH_OBJ_OFF) : \
|
||||
((obj)->otyp == CORPSE ? \
|
||||
(int) (obj)->corpsenm + GLYPH_BODY_OFF : \
|
||||
(int) (obj)->otyp + GLYPH_OBJ_OFF))
|
||||
|
||||
|
||||
/* MRKR: Statues now have glyphs corresponding to the monster they */
|
||||
/* brepresent and look like monsters when you are hallucinating. */
|
||||
|
||||
@@ -405,8 +395,6 @@
|
||||
|
||||
#define glyph_is_statue(glyph) \
|
||||
((glyph) >= GLYPH_STATUE_OFF && (glyph) < (GLYPH_STATUE_OFF+NUMMONS))
|
||||
#define GLYPH_STATUE_VANILLA ((int) GLYPH_OBJ_OFF + STATUE)
|
||||
#define glyph_is_statue_vanilla(glyph) ( glyph == GLYPH_STATUE_VANILLA)
|
||||
|
||||
#define glyph_is_ridden_monster(glyph) \
|
||||
((glyph) >= GLYPH_RIDDEN_OFF && (glyph) < (GLYPH_RIDDEN_OFF+NUMMONS))
|
||||
|
||||
Reference in New Issue
Block a user