Merge branch 'master' into win32-x64-working

Conflicts:
	src/restore.c
	src/save.c
This commit is contained in:
nhmall
2015-04-23 07:03:45 -04:00
3 changed files with 9 additions and 51 deletions
+1 -10
View File
@@ -1,4 +1,4 @@
/* NetHack 3.5 restore.c $NHDT-Date: 1426465439 2015/03/16 00:23:59 $ $NHDT-Branch: debug $:$NHDT-Revision: 1.77 $ */
/* NetHack 3.5 restore.c $NHDT-Date: 1429757270 2015/04/23 02:47:50 $ $NHDT-Branch: master $:$NHDT-Revision: 1.93 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -123,15 +123,6 @@ find_lev_obj()
fobjtmp = otmp->nobj;
place_object(otmp, otmp->ox, otmp->oy);
}
/* statue patch: imagine we're loading a vanilla nh file */
for(x=0; x<COLNO; x++)
for(y=0; y<ROWNO; y++)
if ( level.objects[x][y] != 0 &&
level.objects[x][y]->otyp == STATUE &&
glyph_is_statue_vanilla(levl[x][y].glyph)) {
levl[x][y].glyph = obj_to_glyph(level.objects[x][y]);
}
}
/* Things that were marked "in_use" when the game was saved (ex. via the