Initial check in of icontext.
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@@ -439,8 +439,20 @@ struct early_opt {
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boolean valallowed;
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};
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/* encumbrance */
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E int oldcap;
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/* instance_context holds per game instance data that does not need to be
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* persisted upon game exit. This game instance data is one of the first
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* things initialized during the initialization of the game engine.
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* It is initialized with icontext_initial_state found in decl.c */
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#define PLAYAGAIN
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struct instance_context {
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int oldcap; /* encumberance - pickup.c */
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};
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E struct instance_context icontext;
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E void icontext_init();
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#undef E
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