mirror fixes (trunk only)
From some notes I made prior to release of 3.4.3, about applying a carried mirror in the direction of a monster: invisible player applying mirror toward monster which can't see invisible should have no effect (monster can't see hero's equipment); similarly when inside engulfer regardless of whether it can see invisible; applying mirror at worm tail shouldn't work but does; applying mirror toward unseen monster that can see invisible (so should be able to see its own image) doesn't work because bhit() won't target it; mirror shouldn't work when target is only visible via infravision. The fourth one is iffy since it assumes that invisible monsters produce invisible reflections rather than no reflections. The reverse of that is probably more reasonable but isn't as interesting. The fifth one may be contradictory; it fails to extend that logic to "infravisible monsters produce infravisible reflections."
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@@ -228,6 +228,7 @@ eliminate case-sensitivity when converting words from singular to plural and
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vice versa, so some failing wishes like "Gauntlets of Power" now work
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breath attack directed at self by poly'd hero always hits
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override non-silver vs shades for artifacts which deal extra damage to undead
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assorted mirror fixes--mainly visibility issues
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Platform- and/or Interface-Specific Fixes
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