add glob merging for obvious cases

flooreffects() covers most dropped/thrown/etc. cases, and the hooks in
invent and mon handle "deathdrops" along with picking up items.
still need to check putting into/removing from containers
This commit is contained in:
Derek S. Ray
2015-03-23 23:13:53 -04:00
parent daf3343dae
commit 5ccae41702
10 changed files with 11265 additions and 11123 deletions

2632
src/do.c

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3844
src/hack.c

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4635
src/mon.c

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@@ -1820,7 +1820,7 @@ struct permonst _mons2[] = {
* Puddings
*/
MON("gray ooze", S_PUDDING,
LVL(3, 1, 8, 0, 0), (G_GENO|2),
LVL(3, 1, 8, 0, 0), (G_GENO|G_NOCORPSE|2),
A(ATTK(AT_BITE, AD_RUST, 2, 8),
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
SIZ(500, 250, MS_SILENT, MZ_MEDIUM),
@@ -1829,7 +1829,7 @@ struct permonst _mons2[] = {
M1_MINDLESS|M1_OMNIVORE|M1_ACID,
M2_HOSTILE|M2_NEUTER, 0, CLR_GRAY),
MON("brown pudding", S_PUDDING,
LVL(5, 3, 8, 0, 0), (G_GENO|1),
LVL(5, 3, 8, 0, 0), (G_GENO|G_NOCORPSE|1),
A(ATTK(AT_BITE, AD_DCAY, 0, 0),
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
SIZ(500, 250, MS_SILENT, MZ_MEDIUM),
@@ -1838,7 +1838,7 @@ struct permonst _mons2[] = {
M1_MINDLESS|M1_OMNIVORE|M1_ACID,
M2_HOSTILE|M2_NEUTER, 0, CLR_BROWN),
MON("green slime", S_PUDDING,
LVL(6, 6, 6, 0, 0), (G_HELL|G_GENO|1),
LVL(6, 6, 6, 0, 0), (G_HELL|G_GENO|G_NOCORPSE|1),
A(ATTK(AT_TUCH, AD_SLIM, 1, 4), ATTK(AT_NONE, AD_SLIM, 0, 0),
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
SIZ(400, 150, MS_SILENT, MZ_LARGE),
@@ -1847,7 +1847,7 @@ struct permonst _mons2[] = {
M1_MINDLESS|M1_OMNIVORE|M1_ACID|M1_POIS,
M2_HOSTILE|M2_NEUTER, 0, CLR_GREEN),
MON("black pudding", S_PUDDING,
LVL(10, 6, 6, 0, 0), (G_GENO|1),
LVL(10, 6, 6, 0, 0), (G_GENO|G_NOCORPSE|1),
A(ATTK(AT_BITE, AD_CORR, 3, 8), ATTK(AT_NONE, AD_CORR, 0, 0),
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
SIZ(900, 250, MS_SILENT, MZ_LARGE),

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@@ -2031,7 +2031,7 @@ create_particular()
{
char buf[BUFSZ], *bufp, monclass;
int which, tryct, i, firstchoice = NON_PM;
struct permonst *whichpm;
struct permonst *whichpm = NULL;
struct monst *mtmp;
boolean madeany = FALSE;
boolean maketame, makepeaceful, makehostile;