Tips and option to disable them
Adds a more general way to handle gameplay tips, and adds a boolean option "tips", which can be used to disable all tips. Adds a helpful longer message when the game goes into the "farlook" mode. Also adds a lua binding to easily show multi-line text in a menu window. Breaks save compat.
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@@ -34,6 +34,7 @@ struct flag {
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boolean friday13; /* it's Friday the 13th */
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boolean goldX; /* for BUCX filtering, whether gold is X or U */
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boolean help; /* look in data file for info about stuff */
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boolean tips; /* show helpful hints? */
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boolean ignintr; /* ignore interrupts */
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boolean implicit_uncursed; /* maybe omit "uncursed" status in inventory */
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boolean ins_chkpt; /* checkpoint as appropriate; INSURANCE */
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