Tips and option to disable them
Adds a more general way to handle gameplay tips, and adds a boolean option "tips", which can be used to disable all tips. Adds a helpful longer message when the game goes into the "farlook" mode. Also adds a lua binding to easily show multi-line text in a menu window. Breaks save compat.
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@@ -806,6 +806,8 @@ getpos(coord *ccp, boolean force, const char *goal)
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mMoOdDxX[i] = gc.Cmd.spkeys[mMoOdDxX_def[i]];
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mMoOdDxX[SIZE(mMoOdDxX_def)] = '\0';
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handle_tip(TIP_GETPOS);
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if (!goal)
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goal = "desired location";
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if (Verbose(0, getpos1)) {
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