From 5d90d2250c7c53d888fea734c4d3c7b12f006d57 Mon Sep 17 00:00:00 2001 From: PatR Date: Fri, 26 Aug 2022 17:07:38 -0700 Subject: [PATCH] 'wizhelp' update After I added '#migratemons' I realized that lots of other, mostly obscure, wizard mode commands were missing. Some of the descriptions are vague because I'm not sure what several of them actually do. --- dat/wizhelp | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/dat/wizhelp b/dat/wizhelp index 04d65ef98..f55cee0d1 100644 --- a/dat/wizhelp +++ b/dat/wizhelp @@ -9,6 +9,8 @@ Debug-Mode Quick Reference: ^W == make a wish for an item or a trap or a limited subset of terrain ^X == show status, attributes, and characteristics (extended enlightenment) +#debugfuzzer == set game to run on autopilot; keeps going until failure; + escalates impossible warnings to panic #levelchange == set hero's experience level #lightsources == show mobile light sources #migratemons == show migrating monsters; optionally create some @@ -22,15 +24,23 @@ Debug-Mode Quick Reference: #wizborn == show monster birth/death/geno/extinct stats #wizfliplevel == transpose the current dungeon level #wizintrinsic == set selected intrinsic timeouts +#wizkill == remove monster(s) from play +#wizloaddes == load and execute a special level description lua script +#wizloadlua == load and execute a lua script #wizmakemap == recreate the current dungeon level #wizrumorcheck == validate rumor indexing; also show first, second, and last random engravings, epitaphs, and hallucinatory monsters #wizseenv == show map locations' seen vectors #wizsmell == smell a monster +#wiztelekinesis == magically shove a monster #wizwhere == show dungeon placement of all special levels #wmode == show wall modes Options: +debug_hunger == disable hero's hunger +debug_mongen == disable random monster generation +debug_overwrite_stairs + == allows stairs to be replaced by other terrain monpolycontrol == prompt for new form whenever any monster changes shape sanity_check == evaluate monsters, objects, and map prior to each turn wizweight == augment object descriptions with their objects' weight