From 5d9d444b3b6672df0fbff48720217b7073c6267a Mon Sep 17 00:00:00 2001 From: jwalz Date: Sat, 5 Jan 2002 21:05:59 +0000 Subject: [PATCH] *** empty log message *** --- sys/share/sounds/README | 34 ++++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) create mode 100644 sys/share/sounds/README diff --git a/sys/share/sounds/README b/sys/share/sounds/README new file mode 100644 index 000000000..74bddea30 --- /dev/null +++ b/sys/share/sounds/README @@ -0,0 +1,34 @@ +README for the AIFF files: + +These files are sound files for the instruments in NetHack. +There are 11 sounds, one for each distinct instrument. +The sounds are in 8-bit 22kHz AIFF format, which should be +readable by a broad range of platforms. Since the sounds +came from Rolands S-750 sample library (most of them) there +should be no copyright on them when we treat them like we +do here (as instruments) - indeed, the sample library I +got from Roland didn't even bear a (c) symbol. + +Some of the sounds are very adequate (Drum of Earthquake, +Wooden Flute, Magic Harp) while some are less true to the +original name (how does a Frost Horn sound?) Actually, I +don't know what a Bugle is (Bugle horn?) so I took a trumpet +sound for that. Correct me if I'm wrong. + +What does this have to do with the main code? Well, nothing +so far. There are some places that are #ifdef MAC and calls +mac_speaker; that function takes an object and a tune (in +capital letters A-G) and plays the tune with the given +instrument. When playing a specific tune, that tune is of +course used. For "improvise," I use middle "C." + +Ideally, we should do something equal with sound that we +have with displays, so we can use one common set of calls +in the main code, and have ports do whatever seems appropriate +for the available hardware. + +Any comment on the sounds or their use is welcome: + + Jon W{tte + Mac Team + nethack-bugs@nethack.org