peacefuls witnessing attack against peaceful mon

The short exclamations ("Gasp!", "Why?", &c) led to ambiguity
about which monster was vocalizing them.  Use full sentences
which refer to the speaker.  It can become quite a bit more
verbose but is less likely to lead to confusion.  Perhaps it
should cut those off after a modest number of them have been
issued?
This commit is contained in:
PatR
2020-09-24 00:44:07 -07:00
parent 9faaa1b25d
commit 5df5079700
5 changed files with 55 additions and 18 deletions

View File

@@ -1,4 +1,4 @@
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.308 $ $NHDT-Date: 1600909016 2020/09/24 00:56:56 $
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.309 $ $NHDT-Date: 1600933440 2020/09/24 07:44:00 $
General Fixes and Modified Features
-----------------------------------
@@ -254,6 +254,8 @@ handle being interrupted by approaching monsters more consistently
if hero attacked a peaceful monster, some other peaceful monsters with humanoid
shape (minotaur, zruty, perhaps others) that witnessed it but which
shouldn't be capable of normal speech expressed their surprise audibly
make gasp/exclamation message from peaceful monsters be more verbose to
indicate which monster is doing the gasping or exclaiming
when make was invoked with -j makedefs instances could end up running in
parallel and could trample on each other's temp files; default to
using mkstemp(); allow a port runtime library implementation that lacks