This commit is contained in:
keni
2015-04-24 09:33:35 -04:00
2 changed files with 3 additions and 0 deletions

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@@ -1127,6 +1127,7 @@ Some levels in Gehennom now use the old corridor-style maze instead of
the new room-style. Beelzebub's level always does this and the the new room-style. Beelzebub's level always does this and the
"beetle legs" are restored. "beetle legs" are restored.
gnomes will occasionally have a candle gnomes will occasionally have a candle
stop travel or run when you get hungry
Platform- and/or Interface-Specific New Features Platform- and/or Interface-Specific New Features

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@@ -2712,6 +2712,7 @@ boolean incr;
if (incr && occupation && if (incr && occupation &&
(occupation != eatfood && occupation != opentin)) (occupation != eatfood && occupation != opentin))
stop_occupation(); stop_occupation();
context.travel = context.travel1 = context.mv = context.run = 0;
break; break;
case WEAK: case WEAK:
if (Hallucination) if (Hallucination)
@@ -2731,6 +2732,7 @@ boolean incr;
if (incr && occupation && if (incr && occupation &&
(occupation != eatfood && occupation != opentin)) (occupation != eatfood && occupation != opentin))
stop_occupation(); stop_occupation();
context.travel = context.travel1 = context.mv = context.run = 0;
break; break;
} }
u.uhs = newhs; u.uhs = newhs;