Samurai "moat"
Samurai home level has two isolated moat spots, each within a set of four solid stone pillars (depicted here as 'X' instead of blank). |..X.. |.X}X. |..X.. Having them be described as "moat" looked pretty silly. Keep them moat but special case their description to be "water". It would be simpler to change them to be pools, but that would make a slight change in behavior (pools can be boiled away to become pits, moats can't; probably should have made the simpler change anyway...).
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@@ -1,4 +1,4 @@
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.610 $ $NHDT-Date: 1627505147 2021/07/28 20:45:47 $
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.614 $ $NHDT-Date: 1627951222 2021/08/03 00:40:22 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -580,6 +580,8 @@ monster wearing an alchemy smock was only getting poison resistance from it,
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not acid resistance; give both properties, just like for hero
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in wizard mode, knowing teleport away spell resulted in ^T always attempting
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the spell instead of teleporting on demand
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describe a couple of isolated moat spots on Samurai quest home level as water
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rather than as moat
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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