X11: Make statue tiles look like grayscale monsters
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@@ -31,9 +31,11 @@ all: $(VARDAT) spec_levs quest_levs dungeon
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(cd ../util ; $(MAKE) tile2bmp)
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x11tiles: ../util/tile2x11 ../win/share/monsters.txt ../win/share/objects.txt \
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../win/share/other.txt
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../win/share/other.txt \
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../win/share/monsters.txt
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../util/tile2x11 ../win/share/monsters.txt ../win/share/objects.txt \
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../win/share/other.txt
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../win/share/other.txt \
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-grayscale ../win/share/monsters.txt
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beostiles: ../util/tile2beos ../win/share/monsters.txt \
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../win/share/objects.txt \
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