polyself weapon attack (trunk only)
From the newsgroup: hero poly'd into various monster forms would be
incapable of turning a target to stone when wielding a cockatrice corpse.
Monster forms with a claw attack as their very first attack (second for
incubus and sucubus, handled as a special case) would have that be
converted into a weapon attack. But some monster forms start with bite
attacks and have their claw attacks later; a hero poly'd into such form
wouldn't use his/her wielded weapon.
This fixes that, but it's actually academic (or about to become so).
The only monster capable of wielding a weapon which would then be ignored
was jabberwock, and I think leaving NOHANDS off the jabberwock definition
is a bug in itself (next patch...).
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@@ -374,6 +374,8 @@ for poly'd hero hiding on ceiling, attack by sea monsters won't move them
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for poly'd hero hiding on ceiling, attack by long worm might fill hero's
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destination with worm's tail, so double check and maybe choose again
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when shop prices are adjusted, handle roundoff (integer truncation) better
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for hero poly'd into a monster form that lacks a weapon attack but has a claw
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attack, use wielded weapon even when claw attack isn't the very first
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Platform- and/or Interface-Specific Fixes
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