From 5f958315262d260ebb79f74a0e866b32e9b0c946 Mon Sep 17 00:00:00 2001 From: Pasi Kallinen Date: Sat, 28 Dec 2024 20:52:35 +0200 Subject: [PATCH] Creating a pit in a wall message tweak "A pit appears in the wall" sounds a bit silly, so change it to "The wall crumbles into a pit" --- src/dig.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/dig.c b/src/dig.c index 826be653a..cb064c53c 100644 --- a/src/dig.c +++ b/src/dig.c @@ -715,7 +715,10 @@ digactualhole(coordxy x, coordxy y, struct monst *madeby, int ttyp) pline("%s digs %s %s the %s.", Monnam(madeby), an(tname), in_thru, surface_type); } else if (cansee(x, y) && flags.verbose) { - pline("%s appears in the %s.", An(tname), surface_type); + if (IS_STWALL(old_typ)) + pline_The("%s crumbles into %s.", surface_type, an(tname)); + else + pline("%s appears in the %s.", An(tname), surface_type); } if (IS_FURNITURE(old_typ) && cansee(x, y)) pline_The("%s falls into the %s!", furniture, tname);