Add omit_buc -option
The option defaults to on, which is the old-style behaviour. Turning the option off will never omit the "uncursed" -status from inventory lines. This is pretty much required if users want to use menucolors based on the BUC state.
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@@ -154,6 +154,7 @@ static struct Bool_Opt {
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#endif
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{ "nudist", &u.uroleplay.nudist, FALSE, DISP_IN_GAME },
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{ "null", &flags.null, TRUE, SET_IN_GAME },
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{ "omit_buc", &iflags.omit_buc, TRUE, SET_IN_GAME },
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#if defined(SYSFLAGS) && defined(MAC)
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{ "page_wait", &sysflags.page_wait, TRUE, SET_IN_GAME },
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#else
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