Make glorkums emit impossible
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@@ -2291,6 +2291,7 @@ obj_pmname(struct obj *obj)
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return pmname(&mons[mndx], mgend);
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}
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impossible("obj_pmname otyp:%i,corpsenm:%i", obj->otyp, obj->corpsenm);
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return "two-legged glorkum-seeker";
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}
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