fix github issue #268 - worm tooth & crysknife

Change the composition of worm tooth from none-of-the-above to bone
and crysknife from mineral to bone, same as is used for unicorn horn.
I think the only significant difference will be that worm teeth used
up during polypiling will produce skeletons rather than flesh golems.

Fixes #268
This commit is contained in:
PatR
2019-12-24 02:41:19 -08:00
parent 578f095639
commit 60ec7256ab
2 changed files with 6 additions and 4 deletions
+2 -1
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@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.32 $ $NHDT-Date: 1577147706 2019/12/24 00:35:06 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.33 $ $NHDT-Date: 1577184069 2019/12/24 10:41:09 $
General Fixes and Modified Features General Fixes and Modified Features
----------------------------------- -----------------------------------
@@ -19,6 +19,7 @@ weight for giant spider was too low for creature of size 'large';
weight for giant beetle was much too low for 'large' weight for giant beetle was much too low for 'large'
leave some menu items out of "invert all" via '@' when their inclusion would leave some menu items out of "invert all" via '@' when their inclusion would
degrade the usefulness of that interface feature degrade the usefulness of that interface feature
change crysknife from mineral to bone and worm tooth from unspecified to bone
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
+4 -3
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@@ -1,4 +1,4 @@
/* NetHack 3.6 objects.c $NHDT-Date: 1535422421 2018/08/28 02:13:41 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.51 $ */ /* NetHack 3.6 objects.c $NHDT-Date: 1577184069 2019/12/24 10:41:09 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.59 $ */
/* Copyright (c) Mike Threepoint, 1989. */ /* Copyright (c) Mike Threepoint, 1989. */
/* NetHack may be freely redistributed. See license for details. */ /* NetHack may be freely redistributed. See license for details. */
@@ -173,10 +173,11 @@ WEAPON("stiletto", None,
/* 3.6: worm teeth and crysknives now stack; /* 3.6: worm teeth and crysknives now stack;
when a stack of teeth is enchanted at once, they fuse into one crysknife; when a stack of teeth is enchanted at once, they fuse into one crysknife;
when a stack of crysknives drops, the whole stack reverts to teeth */ when a stack of crysknives drops, the whole stack reverts to teeth */
/* 3.7: change crysknife from MINERAL to BONE and worm tooth from 0 to BONE */
WEAPON("worm tooth", None, WEAPON("worm tooth", None,
1, 1, 0, 0, 20, 2, 2, 2, 0, 0, P_KNIFE, 0, CLR_WHITE), 1, 1, 0, 0, 20, 2, 2, 2, 0, 0, P_KNIFE, BONE, CLR_WHITE),
WEAPON("crysknife", None, WEAPON("crysknife", None,
1, 1, 0, 0, 20, 100, 10, 10, 3, P, P_KNIFE, MINERAL, CLR_WHITE), 1, 1, 0, 0, 20, 100, 10, 10, 3, P, P_KNIFE, BONE, CLR_WHITE),
/* axes */ /* axes */
WEAPON("axe", None, WEAPON("axe", None,