Apply paxed's DEBUG patch to remove DEBUG/D_DEBUG.

Move debugging output into couple preprocessor defines, which
    are no-op without DEBUG.  To show debugging output from a
    certain source files, use sysconf:

    DEBUGFILES=dungeon.c questpgr.c

    Also fix couple debug lines which did not compile.

This also includes fixes due to Derek Ray to depugpline to work better
on other platforms.
This commit is contained in:
Pasi Kallinen
2015-02-09 20:56:44 +02:00
committed by Sean Hunt
parent ac108cd365
commit 612852f7de
32 changed files with 136 additions and 340 deletions

View File

@@ -15,6 +15,7 @@ struct sysopt {
char *recover; /* how to run recover - may be overridden by win port */
char *wizards;
char *shellers; /* like wizards, for ! command (-DSHELL) */
char *debugfiles; /* files to show debugplines in. '*' is all. */
int maxplayers;
/* record file */
int persmax;