Apply paxed's DEBUG patch to remove DEBUG/D_DEBUG.
Move debugging output into couple preprocessor defines, which
are no-op without DEBUG. To show debugging output from a
certain source files, use sysconf:
DEBUGFILES=dungeon.c questpgr.c
Also fix couple debug lines which did not compile.
This also includes fixes due to Derek Ray to depugpline to work better
on other platforms.
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@@ -767,7 +767,7 @@ int mode;
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static boolean trav_debug = FALSE;
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int
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wiz_debug_cmd() /* in this case, toggle display of travel debug info */
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wiz_debug_cmd_traveldisplay() /* in this case, toggle display of travel debug info */
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{
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trav_debug = !trav_debug;
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return 0;
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