Apply paxed's DEBUG patch to remove DEBUG/D_DEBUG.
Move debugging output into couple preprocessor defines, which
are no-op without DEBUG. To show debugging output from a
certain source files, use sysconf:
DEBUGFILES=dungeon.c questpgr.c
Also fix couple debug lines which did not compile.
This also includes fixes due to Derek Ray to depugpline to work better
on other platforms.
This commit is contained in:
20
src/rnd.c
20
src/rnd.c
@@ -5,10 +5,6 @@
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#include "hack.h"
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#if defined(BETA) && !defined(DEBUG) && !defined(NODEBUG)
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#define DEBUG
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#endif
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/* "Rand()"s definition is determined by [OS]conf.h */
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#if defined(LINT) && defined(UNIX) /* rand() is long... */
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extern int NDECL(rand);
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@@ -26,9 +22,9 @@ int
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rn2(x) /* 0 <= rn2(x) < x */
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register int x;
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{
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#ifdef DEBUG
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#ifdef BETA
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if (x <= 0) {
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impossible("rn2(%d) attempted", x);
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debugpline("rn2(%d) attempted", x);
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return(0);
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}
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x = RND(x);
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@@ -44,9 +40,9 @@ register int x; /* good luck approaches 0, bad luck approaches (x-1) */
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{
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register int i, adjustment;
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#ifdef DEBUG
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#ifdef BETA
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if (x <= 0) {
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impossible("rnl(%d) attempted", x);
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debugpline("rnl(%d) attempted", x);
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return(0);
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}
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#endif
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@@ -83,9 +79,9 @@ int
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rnd(x) /* 1 <= rnd(x) <= x */
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register int x;
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{
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#ifdef DEBUG
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#ifdef BETA
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if (x <= 0) {
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impossible("rnd(%d) attempted", x);
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debugpline("rnd(%d) attempted", x);
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return(1);
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}
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x = RND(x)+1;
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@@ -101,9 +97,9 @@ register int n, x;
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{
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register int tmp = n;
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#ifdef DEBUG
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#ifdef BETA
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if (x < 0 || n < 0 || (x == 0 && n != 0)) {
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impossible("d(%d,%d) attempted", n, x);
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debugpline("d(%d,%d) attempted", n, x);
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return(1);
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}
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#endif
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