Apply paxed's DEBUG patch to remove DEBUG/D_DEBUG.
Move debugging output into couple preprocessor defines, which
are no-op without DEBUG. To show debugging output from a
certain source files, use sysconf:
DEBUGFILES=dungeon.c questpgr.c
Also fix couple debug lines which did not compile.
This also includes fixes due to Derek Ray to depugpline to work better
on other platforms.
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@@ -1210,9 +1210,7 @@ int fd, mode;
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}
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bwrite(fd, (genericptr_t) &minusone, sizeof(int));
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}
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#ifdef DEBUG_MSGCOUNT
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pline("Stored %d messages into savefile.", msgcount);
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#endif
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debugpline("Stored %d messages into savefile.", msgcount);
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/* note: we don't attempt to handle release_data() here */
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}
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