Apply paxed's DEBUG patch to remove DEBUG/D_DEBUG.

Move debugging output into couple preprocessor defines, which
    are no-op without DEBUG.  To show debugging output from a
    certain source files, use sysconf:

    DEBUGFILES=dungeon.c questpgr.c

    Also fix couple debug lines which did not compile.

This also includes fixes due to Derek Ray to depugpline to work better
on other platforms.
This commit is contained in:
Pasi Kallinen
2015-02-09 20:56:44 +02:00
committed by Sean Hunt
parent ac108cd365
commit 612852f7de
32 changed files with 136 additions and 340 deletions

View File

@@ -14,6 +14,11 @@ WIZARDS=root games
# Uses the same syntax as the WIZARDS option above.
#SHELLERS=
# Show debugging information originating from these source files.
# Use '*' for all, or list source files separated by spaces.
# Only available if game has been compiled with DEBUG.
#DEBUGFILES=*
# Limit the number of simultaneous games (see also nethack.sh).
MAXPLAYERS=10