Apply paxed's DEBUG patch to remove DEBUG/D_DEBUG.

Move debugging output into couple preprocessor defines, which
    are no-op without DEBUG.  To show debugging output from a
    certain source files, use sysconf:

    DEBUGFILES=dungeon.c questpgr.c

    Also fix couple debug lines which did not compile.

This also includes fixes due to Derek Ray to depugpline to work better
on other platforms.
This commit is contained in:
Pasi Kallinen
2015-02-09 20:56:44 +02:00
committed by Sean Hunt
parent ac108cd365
commit 612852f7de
32 changed files with 136 additions and 340 deletions

View File

@@ -1946,7 +1946,7 @@ register int x, y; /* not xchar: perhaps xchar is unsigned and
case NHW_TEXT: s = "[text window]"; break;
case NHW_BASE: s = "[base window]"; break;
}
impossible("bad curs positioning win %d %s (%d,%d)", window, s, x, y);
debugpline("bad curs positioning win %d %s (%d,%d)", window, s, x, y);
return;
}
#endif