bz 406/#H4298 revisited

Redo the Ft.Ludios entry hack to suppress the lit walls on the left
and top rather than to light the upper-right corner.  Only noticeable
if carrying a lit candle.  Usually, that is.  This simpler hack could
be detected visually from the treasure room side of the walls involved
but normally won't be.
This commit is contained in:
PatR
2019-01-12 17:43:52 -08:00
parent dec0829ab5
commit 61409fb769
2 changed files with 25 additions and 28 deletions

View File

@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.227 $ $NHDT-Date: 1547262477 2019/01/12 03:07:57 $
$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.228 $ $NHDT-Date: 1547343820 2019/01/13 01:43:40 $
This fixes36.2 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.1 in April 2018. Please note, however,
@@ -331,9 +331,8 @@ setting SEDUCE=0 made all succubus and incubus attacks be described as
smiling engagingly or seductively rather than hitting or missing
entering Ft.Ludios with a lit candle lit up the entire entry room except for
one corner spot; that corner is beyond candle radius but other spots
even further away were being shown; add a hack to knox.des to make
that corner show up too, although a proper fix should make the other
walls not be seen until approached
even further away were being shown; force the walls to unlit in order
to prevent those wall spots from showing so soon
Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository