Add 'mdistu' macro
Short for distu(mtmp->mx, mtmp->my) (i.e. the distance between the hero and the specified monster), which is a very common use of distu(). The idea is that this would be a convenient shorthand for it; I actually thought it (or something very similar) existed already, but couldn't find it when I tried to use it earlier. Based on the number of uses of fully-spelled-out 'distu(mtmp->mx, mtmp->my)' replaced in this commit I'm guessing I just imagined it.
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@@ -2192,7 +2192,7 @@ doturn(void)
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#turn operating through walls, not to require that the hero be
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able to see the target location */
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if (!couldsee(mtmp->mx, mtmp->my)
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|| distu(mtmp->mx, mtmp->my) > range)
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|| mdistu(mtmp) > range)
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continue;
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if (!mtmp->mpeaceful
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