Add 'mdistu' macro

Short for distu(mtmp->mx, mtmp->my) (i.e. the distance between the hero
and the specified monster), which is a very common use of distu().  The
idea is that this would be a convenient shorthand for it; I actually
thought it (or something very similar) existed already, but couldn't
find it when I tried to use it earlier.  Based on the number of uses of
fully-spelled-out 'distu(mtmp->mx, mtmp->my)' replaced in this commit
I'm guessing I just imagined it.
This commit is contained in:
Michael Meyer
2022-11-14 18:37:17 -05:00
committed by PatR
parent a0dfc94bbe
commit 619781dbb8
19 changed files with 46 additions and 50 deletions

View File

@@ -863,9 +863,7 @@ mon_wield_item(struct monst *mon)
/* 3.6.3: artifact might be getting wielded by invisible monst */
else if (cansee(mon->mx, mon->my))
pline("Light begins shining %s.",
(distu(mon->mx, mon->my) <= 5 * 5)
? "nearby"
: "in the distance");
(mdistu(mon) <= 5 * 5) ? "nearby" : "in the distance");
}
obj->owornmask = W_WEP;
return 1;