update some history

This commit is contained in:
nhmall
2018-05-26 18:23:19 -04:00
parent e41c80e5eb
commit 61bf743fb1
4 changed files with 69 additions and 19 deletions

25
README
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@@ -4,20 +4,23 @@ NetHack 3.6 is an enhancement to the dungeon exploration game NetHack,
which is a distant descendent of Rogue and Hack, and a direct descendent of
NetHack 3.4 as there was no NetHack 3.5 release.
NetHack 3.6.2 contains a collection of more than 15 bug fixes to NetHack 3.6.1.
The file doc/fixes36.2 in the source distribution has a full list of them. The
text in there was written for the development team's own use and is provided
"as is", so please do not ask us to further explain the entries in that file.
Some entries might be considered "spoilers", particularly in the "new features"
section.
NetHack 3.6.2 is being released as a collection of a couple of dozen bug fixes
committed since the release of 3.6.1. The file doc/fixes36.2 in the source
distribution has a full list of the bug fixes. The text in there was written
for the development team's own use and is provided "as is", so please do not
ask us to further explain the entries in that file. Some entries might be
considered "spoilers", particularly in the "new features" section.
Below you will find some other general notes that were not considered
spoilers:
* Performance optimizations with tty including the ability to do per field
updating
* sys/winnt/nttty performance improvements mainly through the introduction
of a back buffer approach
* a couple of windows crash bug fixes
* Significant performance optimizations for tty including the ability to
do per field updating
* Significant performance improvements in sys/winnt/nttty mainly through
the introduction of a back buffer approach
* a couple of windows crash bug fixes during early game startup
* Ensuring that unix Makefiles do not rely on features unique to gnu make
* Improvements to hilite_status parsing in an effort to ensure that all
expected and sensible values ranges are more easily specified and accepted
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