more formatting
Mostly tab replacement, plus the last of the cast spacing.
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 allmain.c $NHDT-Date: 1445215016 2015/10/19 00:36:56 $ $NHDT-Branch: master $:$NHDT-Revision: 1.65 $ */
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/* NetHack 3.6 allmain.c $NHDT-Date: 1446975459 2015/11/08 09:37:39 $ $NHDT-Branch: master $:$NHDT-Revision: 1.66 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -58,8 +58,7 @@ boolean resuming;
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if (!resuming) { /* new game */
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context.rndencode = rnd(9000);
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set_wear(
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(struct obj *) 0); /* for side-effects of worn starting gear */
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set_wear((struct obj *) 0); /* for side-effects of starting gear */
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(void) pickup(1); /* autopickup at initial location */
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} else { /* restore old game */
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#ifndef WIN32
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@@ -516,10 +515,10 @@ display_gamewindows()
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SanePositions();
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#endif
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/*
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* The mac port is not DEPENDENT on the order of these
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* displays, but it looks a lot better this way...
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*/
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/*
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* The mac port is not DEPENDENT on the order of these
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* displays, but it looks a lot better this way...
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*/
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#ifndef STATUS_VIA_WINDOWPORT
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display_nhwindow(WIN_STATUS, FALSE);
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#endif
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@@ -569,7 +568,7 @@ newgame()
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display_file(NEWS, FALSE);
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#endif
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load_qtlist(); /* load up the quest text info */
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/* quest_init();*/ /* Now part of role_init() */
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/* quest_init(); -- Now part of role_init() */
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mklev();
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u_on_upstairs();
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