surviving petrification (trunk only)
From the newsgroup: if you were wielding a cockatrice corpse without gloves while polymorphed into something capable of doing that, then were turned to stone when rehumanizing, you'd be left wielding the untouchable corpse if life-saving kept the game going. This causes it to stop being wielded if you get that far. Likewise for monsters.
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@@ -2430,6 +2430,7 @@ E int FDECL(dmgval, (struct obj *,struct monst *));
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E struct obj *FDECL(select_rwep, (struct monst *));
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E struct obj *FDECL(select_hwep, (struct monst *));
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E void FDECL(possibly_unwield, (struct monst *,BOOLEAN_P));
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E void FDECL(mwepgone, (struct monst *));
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E int FDECL(mon_wield_item, (struct monst *));
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E int NDECL(abon);
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E int NDECL(dbon);
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