Fix iron ball being deallocated when saving
When swallowed by an air elemental, going down into a pit placed the attached iron ball on the floor. Saving (or using #wizmakemap) then deallocated the iron ball. Check being swallowed before trying to go down.
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@@ -95,6 +95,8 @@ hero polymorphed into a hider and hiding was not unhidden when teleporting
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impose tighter restraints on 'summon nasties', both for spellcasting monsters
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and post-Wizard harassment
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prevent swallowing monster ending up in a solid wall if it killed vault guard
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fix attached ball getting deallocated if swallowed, going down into a pit,
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and saving
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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