Unix 'make clean' and 'make spotless'
Provide a reasonably straightforward way to leave lua alone when changing git branches (which I precede with 'make spotless'). make clean-keep-lib and make spotless-keep-lib are new alternate forms of top level 'make clean' and 'make spotless' that won't touch lib/lua/.
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@@ -1,5 +1,5 @@
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# NetHack Top-level Makefile.
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# NetHack 3.7 Makefile.top $NHDT-Date: 1609074072 2020/12/27 13:01:12 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.65 $
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# NetHack 3.7 Makefile.top $NHDT-Date: 1609702004 2021/01/03 19:26:44 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.66 $
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# Copyright (c) 2015 by Kenneth Lorber, Kensington, Maryland
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# NetHack may be freely redistributed. See license for details.
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@@ -318,16 +318,27 @@ install: rootcheck $(GAME) recover $(VARDAT) spec_levs
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# 'make clean' removes all the .o files, but leaves around all the executables
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# and compiled data files
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clean:
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clean: clean-lib clean-keep-lib
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@true
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clean-lib:
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-( cd lib/lua-$(LUA_VERSION)/src && $(MAKE) clean )
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clean-keep-lib:
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( cd src ; $(MAKE) clean )
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( cd util ; $(MAKE) clean )
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( cd dat ; $(MAKE) clean )
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( cd doc ; $(MAKE) clean )
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-( cd lib/lua-$(LUA_VERSION)/src && $(MAKE) clean )
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# 'make spotless' returns the source tree to near-distribution condition.
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# it removes .o files, executables, and compiled data files
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spotless:: clean
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spotless:: spotless-lib spotless-keep-lib
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@true
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spotless-lib:: clean-lib
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-( cd lib/lua && rm liblua.a )
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spotless-keep-lib: clean-keep-lib
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( cd src ; $(MAKE) spotless )
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( cd util ; $(MAKE) spotless )
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( cd dat ; $(MAKE) spotless )
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