followup to fix for M63 - magic lamp wishes

This uses Michael's suggestion for keeping the display up to date when
removing a djinni or water demon in advance of granting a wish (so that it
won't be present in a bones file if the wish is fatal--problem with earlier
fix was that player could notice monster was already gone while responding
to the wish prompt).  It's not quite as straightforward as I was hoping for
and would get a lot messier if it needed to cope with Warning & Warn_of_mon.
This commit is contained in:
nethack.rankin
2005-04-28 04:45:20 +00:00
parent a7da903561
commit 632afa4979
4 changed files with 34 additions and 8 deletions

View File

@@ -119,6 +119,7 @@ reanimating a statue containing gold produced double gold
probing the resulting double-gold monster caused "static object freed" panic
cursed wand might explode if used to engrave
fatal wish from magic lamp left functional magic lamp in bones data
fatal wish granted by monster left that monster in bones data
Platform- and/or Interface-Specific Fixes