Merge branch 'NetHack-3.6.2'
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@@ -305,6 +305,10 @@ life-saving while weak/starving/fainting boosted nutrition without restoring
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lost point of strength, making temporary loss be permanent
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unlike #chat in a shop, walking on an item in a shop failed to include price
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for hero-owned container holding shop-owned items
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bag of holding explosion inside shop billed hero for unpaid contents if it
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happened when applied while carried but not when looted while on floor
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looking into an applied container with ':' showed prices of unpaid items but
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looking into a looted one with ':' did not show prices for shop items
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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