fix the tail-less long worm placement warning

Hidden tail segment was taken off the map as intended but the
check and warning in place_wormtail_randonly() didn't expect
to see that.  A post-3.6 issue.

Also fix the spelling error in the warning message.
This commit is contained in:
PatR
2020-12-17 12:21:35 -08:00
parent 00c4e832c5
commit 65763f9bec
2 changed files with 10 additions and 6 deletions

View File

@@ -1,4 +1,4 @@
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.393 $ $NHDT-Date: 1608175317 2020/12/17 03:21:57 $
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.394 $ $NHDT-Date: 1608236443 2020/12/17 20:20:43 $
General Fixes and Modified Features
-----------------------------------
@@ -433,6 +433,8 @@ fix genetic engineers dropping Schroedinger's cat box
the checks and handling for fountains, sinks, and drawbridges were being
missed during liquid_flow
monster movement flags unification allowed displacer beasts to displace Riders
a long worm with no visible segments (but one internal segment) might trigger
warning: tail 'segement' at <0,some_y>, worm at <mx,my> if teleported
curses: 'msg_window' option wasn't functional for curses unless the binary
also included tty support