ENHANCED_SYMBOLS: store all CLR_ colors specially
The 0x1000000 bit (NH_BASIC_COLOR bit) was used to mark CLR_BLACK when storing it in u->ucolor. Now, all of the basic CLR_* colors are stored that way. The NH_BASIC_COLOR bit indicates that the value in u->ucolor is not an rgb value, rather it is one of the 0-15 basic NetHack colors. The window-ports need to strip the NH_BASIC_COLOR bit off before using it for color changes.
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+12
-5
@@ -133,6 +133,12 @@ X11_print_glyph(
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color = glyphinfo->gm.sym.color;
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special = glyphinfo->gm.glyphflags;
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ch = glyph_char(glyphinfo);
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#ifdef ENHANCED_SYMBOLS
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if (SYMHANDLING(H_UTF8) && glyphinfo->gm.u != NULL
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&& glyphinfo->gm.u->ucolor != 0
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&& (glyphinfo->gm.u->ucolor & NH_BASIC_COLOR) != 0)
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color = glyphinfo->gm.u->ucolor & ~NH_BASIC_COLOR;
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#endif
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if (special != map_info->tile_map.glyphs[y][x].glyphflags) {
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map_info->tile_map.glyphs[y][x].glyphflags = special;
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@@ -156,11 +162,12 @@ X11_print_glyph(
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color += colordif;
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#ifdef ENHANCED_SYMBOLS
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if (SYMHANDLING(H_UTF8) && glyphinfo->gm.u != NULL
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&& glyphinfo->gm.u->ucolor != 0) {
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color = glyphinfo->gm.u->ucolor | 0x80000000;
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if (colordif != 0) {
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color |= 0x40000000;
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}
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&& glyphinfo->gm.u->ucolor != 0
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&& (glyphinfo->gm.u->ucolor & NH_BASIC_COLOR) == 0) {
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color = glyphinfo->gm.u->ucolor | 0x80000000;
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if (colordif != 0) {
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color |= 0x40000000;
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}
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}
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#endif
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if (*co_ptr != color) {
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