diff --git a/src/vault.c b/src/vault.c index 44052f545..65fcf7a18 100644 --- a/src/vault.c +++ b/src/vault.c @@ -608,6 +608,7 @@ invault(void) EGD(guard)->fakecorr[0].ftyp = typ; EGD(guard)->fakecorr[0].flags = levl[x][y].flags; /* guard's entry point where confrontation with hero takes place */ + spot_stop_timers(x, y, MELT_ICE_AWAY); levl[x][y].typ = DOOR; levl[x][y].doormask = D_NODOOR; unblock_point(x, y); /* empty doorway doesn't block light */