Unify ad_fire
This commit is contained in:
@@ -2760,6 +2760,7 @@ E void FDECL(mhitm_ad_corr, (struct monst *, struct attack *, struct monst *, st
|
|||||||
E void FDECL(mhitm_ad_dcay, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
|
E void FDECL(mhitm_ad_dcay, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
|
||||||
E void FDECL(mhitm_ad_dren, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
|
E void FDECL(mhitm_ad_dren, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
|
||||||
E void FDECL(mhitm_ad_drli, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
|
E void FDECL(mhitm_ad_drli, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
|
||||||
|
E void FDECL(mhitm_ad_fire, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
|
||||||
E int FDECL(damageum, (struct monst *, struct attack *, int));
|
E int FDECL(damageum, (struct monst *, struct attack *, int));
|
||||||
E void FDECL(missum, (struct monst *, struct attack *, BOOLEAN_P));
|
E void FDECL(missum, (struct monst *, struct attack *, BOOLEAN_P));
|
||||||
E int FDECL(passive, (struct monst *, struct obj *, BOOLEAN_P, int,
|
E int FDECL(passive, (struct monst *, struct obj *, BOOLEAN_P, int,
|
||||||
|
|||||||
+3
-30
@@ -1016,36 +1016,9 @@ int dieroll;
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case AD_FIRE:
|
case AD_FIRE:
|
||||||
if (cancelled) {
|
mhitm_ad_fire(magr, mattk, mdef, &mhm);
|
||||||
mhm.damage = 0;
|
if (mhm.done)
|
||||||
break;
|
return mhm.hitflags;
|
||||||
}
|
|
||||||
if (g.vis && canseemon(mdef))
|
|
||||||
pline("%s is %s!", Monnam(mdef), on_fire(pd, mattk));
|
|
||||||
if (completelyburns(pd)) { /* paper golem or straw golem */
|
|
||||||
/* note: the life-saved case is hypothetical because
|
|
||||||
life-saving doesn't work for golems */
|
|
||||||
if (g.vis && canseemon(mdef))
|
|
||||||
pline("%s %s!", Monnam(mdef),
|
|
||||||
!mlifesaver(mdef) ? "burns completely"
|
|
||||||
: "is totally engulfed in flames");
|
|
||||||
monkilled(mdef, (char *) 0, AD_FIRE);
|
|
||||||
if (!DEADMONSTER(mdef))
|
|
||||||
return 0;
|
|
||||||
return (MM_DEF_DIED | (grow_up(magr, mdef) ? 0 : MM_AGR_DIED));
|
|
||||||
}
|
|
||||||
mhm.damage += destroy_mitem(mdef, SCROLL_CLASS, AD_FIRE);
|
|
||||||
mhm.damage += destroy_mitem(mdef, SPBOOK_CLASS, AD_FIRE);
|
|
||||||
if (resists_fire(mdef)) {
|
|
||||||
if (g.vis && canseemon(mdef))
|
|
||||||
pline_The("fire doesn't seem to burn %s!", mon_nam(mdef));
|
|
||||||
shieldeff(mdef->mx, mdef->my);
|
|
||||||
golemeffects(mdef, AD_FIRE, mhm.damage);
|
|
||||||
mhm.damage = 0;
|
|
||||||
}
|
|
||||||
/* only potions damage resistant players in destroy_item */
|
|
||||||
mhm.damage += destroy_mitem(mdef, POTION_CLASS, AD_FIRE);
|
|
||||||
ignite_items(mdef->minvent);
|
|
||||||
break;
|
break;
|
||||||
case AD_COLD:
|
case AD_COLD:
|
||||||
if (cancelled) {
|
if (cancelled) {
|
||||||
|
|||||||
+3
-23
@@ -1098,29 +1098,9 @@ register struct attack *mattk;
|
|||||||
mhm.damage = 0;
|
mhm.damage = 0;
|
||||||
break;
|
break;
|
||||||
case AD_FIRE:
|
case AD_FIRE:
|
||||||
hitmsg(mtmp, mattk);
|
mhitm_ad_fire(mtmp, mattk, &g.youmonst, &mhm);
|
||||||
if (uncancelled) {
|
if (mhm.done)
|
||||||
pline("You're %s!", on_fire(g.youmonst.data, mattk));
|
return mhm.hitflags;
|
||||||
if (completelyburns(g.youmonst.data)) { /* paper or straw golem */
|
|
||||||
You("go up in flames!");
|
|
||||||
/* KMH -- this is okay with unchanging */
|
|
||||||
rehumanize();
|
|
||||||
break;
|
|
||||||
} else if (Fire_resistance) {
|
|
||||||
pline_The("fire doesn't feel hot!");
|
|
||||||
mhm.damage = 0;
|
|
||||||
}
|
|
||||||
if ((int) mtmp->m_lev > rn2(20))
|
|
||||||
destroy_item(SCROLL_CLASS, AD_FIRE);
|
|
||||||
if ((int) mtmp->m_lev > rn2(20))
|
|
||||||
destroy_item(POTION_CLASS, AD_FIRE);
|
|
||||||
if ((int) mtmp->m_lev > rn2(25))
|
|
||||||
destroy_item(SPBOOK_CLASS, AD_FIRE);
|
|
||||||
if ((int) mtmp->m_lev > rn2(20))
|
|
||||||
ignite_items(g.invent);
|
|
||||||
burn_away_slime();
|
|
||||||
} else
|
|
||||||
mhm.damage = 0;
|
|
||||||
break;
|
break;
|
||||||
case AD_COLD:
|
case AD_COLD:
|
||||||
hitmsg(mtmp, mattk);
|
hitmsg(mtmp, mattk);
|
||||||
|
|||||||
+124
-34
@@ -1953,6 +1953,127 @@ struct mhitm_data *mhm;
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
mhitm_ad_fire(magr, mattk, mdef, mhm)
|
||||||
|
struct monst *magr;
|
||||||
|
struct attack *mattk;
|
||||||
|
struct monst *mdef;
|
||||||
|
struct mhitm_data *mhm;
|
||||||
|
{
|
||||||
|
struct permonst *pd = mdef->data;
|
||||||
|
|
||||||
|
if (magr == &g.youmonst) {
|
||||||
|
/* uhitm */
|
||||||
|
int armpro = magic_negation(mdef);
|
||||||
|
/* since hero can't be cancelled, only defender's armor applies */
|
||||||
|
boolean negated = !(rn2(10) >= 3 * armpro);
|
||||||
|
|
||||||
|
if (negated) {
|
||||||
|
mhm->damage = 0;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (!Blind)
|
||||||
|
pline("%s is %s!", Monnam(mdef), on_fire(pd, mattk));
|
||||||
|
if (completelyburns(pd)) { /* paper golem or straw golem */
|
||||||
|
if (!Blind)
|
||||||
|
/* note: the life-saved case is hypothetical because
|
||||||
|
life-saving doesn't work for golems */
|
||||||
|
pline("%s %s!", Monnam(mdef),
|
||||||
|
!mlifesaver(mdef) ? "burns completely"
|
||||||
|
: "is totally engulfed in flames");
|
||||||
|
else
|
||||||
|
You("smell burning%s.",
|
||||||
|
(pd == &mons[PM_PAPER_GOLEM]) ? " paper"
|
||||||
|
: (pd == &mons[PM_STRAW_GOLEM]) ? " straw" : "");
|
||||||
|
xkilled(mdef, XKILL_NOMSG | XKILL_NOCORPSE);
|
||||||
|
mhm->damage = 0;
|
||||||
|
return;
|
||||||
|
/* Don't return yet; keep hp<1 and mhm.damage=0 for pet msg */
|
||||||
|
}
|
||||||
|
mhm->damage += destroy_mitem(mdef, SCROLL_CLASS, AD_FIRE);
|
||||||
|
mhm->damage += destroy_mitem(mdef, SPBOOK_CLASS, AD_FIRE);
|
||||||
|
if (resists_fire(mdef)) {
|
||||||
|
if (!Blind)
|
||||||
|
pline_The("fire doesn't heat %s!", mon_nam(mdef));
|
||||||
|
golemeffects(mdef, AD_FIRE, mhm->damage);
|
||||||
|
shieldeff(mdef->mx, mdef->my);
|
||||||
|
mhm->damage = 0;
|
||||||
|
}
|
||||||
|
/* only potions damage resistant players in destroy_item */
|
||||||
|
mhm->damage += destroy_mitem(mdef, POTION_CLASS, AD_FIRE);
|
||||||
|
ignite_items(mdef->minvent);
|
||||||
|
} else if (mdef == &g.youmonst) {
|
||||||
|
/* mhitu */
|
||||||
|
int armpro = magic_negation(mdef);
|
||||||
|
boolean uncancelled = !magr->mcan && (rn2(10) >= 3 * armpro);
|
||||||
|
|
||||||
|
hitmsg(magr, mattk);
|
||||||
|
if (uncancelled) {
|
||||||
|
pline("You're %s!", on_fire(pd, mattk));
|
||||||
|
if (completelyburns(pd)) { /* paper or straw golem */
|
||||||
|
You("go up in flames!");
|
||||||
|
/* KMH -- this is okay with unchanging */
|
||||||
|
rehumanize();
|
||||||
|
return;
|
||||||
|
} else if (Fire_resistance) {
|
||||||
|
pline_The("fire doesn't feel hot!");
|
||||||
|
mhm->damage = 0;
|
||||||
|
}
|
||||||
|
if ((int) magr->m_lev > rn2(20))
|
||||||
|
destroy_item(SCROLL_CLASS, AD_FIRE);
|
||||||
|
if ((int) magr->m_lev > rn2(20))
|
||||||
|
destroy_item(POTION_CLASS, AD_FIRE);
|
||||||
|
if ((int) magr->m_lev > rn2(25))
|
||||||
|
destroy_item(SPBOOK_CLASS, AD_FIRE);
|
||||||
|
if ((int) magr->m_lev > rn2(20))
|
||||||
|
ignite_items(g.invent);
|
||||||
|
burn_away_slime();
|
||||||
|
} else
|
||||||
|
mhm->damage = 0;
|
||||||
|
} else {
|
||||||
|
/* mhitm */
|
||||||
|
int armpro = magic_negation(mdef);
|
||||||
|
boolean cancelled = magr->mcan || !(rn2(10) >= 3 * armpro);
|
||||||
|
|
||||||
|
if (cancelled) {
|
||||||
|
mhm->damage = 0;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (g.vis && canseemon(mdef))
|
||||||
|
pline("%s is %s!", Monnam(mdef), on_fire(pd, mattk));
|
||||||
|
if (completelyburns(pd)) { /* paper golem or straw golem */
|
||||||
|
/* note: the life-saved case is hypothetical because
|
||||||
|
life-saving doesn't work for golems */
|
||||||
|
if (g.vis && canseemon(mdef))
|
||||||
|
pline("%s %s!", Monnam(mdef),
|
||||||
|
!mlifesaver(mdef) ? "burns completely"
|
||||||
|
: "is totally engulfed in flames");
|
||||||
|
monkilled(mdef, (char *) 0, AD_FIRE);
|
||||||
|
if (!DEADMONSTER(mdef)) {
|
||||||
|
mhm->hitflags = MM_MISS;
|
||||||
|
mhm->done = TRUE;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
mhm->hitflags = (MM_DEF_DIED | (grow_up(magr, mdef) ? 0 : MM_AGR_DIED));
|
||||||
|
mhm->done = TRUE;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
mhm->damage += destroy_mitem(mdef, SCROLL_CLASS, AD_FIRE);
|
||||||
|
mhm->damage += destroy_mitem(mdef, SPBOOK_CLASS, AD_FIRE);
|
||||||
|
if (resists_fire(mdef)) {
|
||||||
|
if (g.vis && canseemon(mdef))
|
||||||
|
pline_The("fire doesn't seem to burn %s!", mon_nam(mdef));
|
||||||
|
shieldeff(mdef->mx, mdef->my);
|
||||||
|
golemeffects(mdef, AD_FIRE, mhm->damage);
|
||||||
|
mhm->damage = 0;
|
||||||
|
}
|
||||||
|
/* only potions damage resistant players in destroy_item */
|
||||||
|
mhm->damage += destroy_mitem(mdef, POTION_CLASS, AD_FIRE);
|
||||||
|
ignite_items(mdef->minvent);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
/* Template for monster hits monster for AD_FOO.
|
/* Template for monster hits monster for AD_FOO.
|
||||||
- replace "break" with return
|
- replace "break" with return
|
||||||
- replace "return" with mhm->done = TRUE
|
- replace "return" with mhm->done = TRUE
|
||||||
@@ -2053,40 +2174,9 @@ int specialdmg; /* blessed and/or silver bonus against various things */
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case AD_FIRE:
|
case AD_FIRE:
|
||||||
if (negated) {
|
mhitm_ad_fire(&g.youmonst, mattk, mdef, &mhm);
|
||||||
mhm.damage = 0;
|
if (mhm.done)
|
||||||
break;
|
return mhm.hitflags;
|
||||||
}
|
|
||||||
if (!Blind)
|
|
||||||
pline("%s is %s!", Monnam(mdef), on_fire(pd, mattk));
|
|
||||||
if (completelyburns(pd)) { /* paper golem or straw golem */
|
|
||||||
if (!Blind)
|
|
||||||
/* note: the life-saved case is hypothetical because
|
|
||||||
life-saving doesn't work for golems */
|
|
||||||
pline("%s %s!", Monnam(mdef),
|
|
||||||
!mlifesaver(mdef) ? "burns completely"
|
|
||||||
: "is totally engulfed in flames");
|
|
||||||
else
|
|
||||||
You("smell burning%s.",
|
|
||||||
(pd == &mons[PM_PAPER_GOLEM]) ? " paper"
|
|
||||||
: (pd == &mons[PM_STRAW_GOLEM]) ? " straw" : "");
|
|
||||||
xkilled(mdef, XKILL_NOMSG | XKILL_NOCORPSE);
|
|
||||||
mhm.damage = 0;
|
|
||||||
break;
|
|
||||||
/* Don't return yet; keep hp<1 and mhm.damage=0 for pet msg */
|
|
||||||
}
|
|
||||||
mhm.damage += destroy_mitem(mdef, SCROLL_CLASS, AD_FIRE);
|
|
||||||
mhm.damage += destroy_mitem(mdef, SPBOOK_CLASS, AD_FIRE);
|
|
||||||
if (resists_fire(mdef)) {
|
|
||||||
if (!Blind)
|
|
||||||
pline_The("fire doesn't heat %s!", mon_nam(mdef));
|
|
||||||
golemeffects(mdef, AD_FIRE, mhm.damage);
|
|
||||||
shieldeff(mdef->mx, mdef->my);
|
|
||||||
mhm.damage = 0;
|
|
||||||
}
|
|
||||||
/* only potions damage resistant players in destroy_item */
|
|
||||||
mhm.damage += destroy_mitem(mdef, POTION_CLASS, AD_FIRE);
|
|
||||||
ignite_items(mdef->minvent);
|
|
||||||
break;
|
break;
|
||||||
case AD_COLD:
|
case AD_COLD:
|
||||||
if (negated) {
|
if (negated) {
|
||||||
|
|||||||
Reference in New Issue
Block a user