fix problem with earlier change for gold detection.
This commit is contained in:
+9
-5
@@ -206,17 +206,21 @@ register struct obj *sobj;
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/* no gold found on floor or monster's inventory.
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/* no gold found on floor or monster's inventory.
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adjust message if you have gold in your inventory */
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adjust message if you have gold in your inventory */
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if (sobj) {
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if (sobj) {
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if (youmonst.data == &mons[PM_GOLD_GOLEM])
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char buf[BUFSZ];
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You_feel("like a million %s!", currency(2L));
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if (youmonst.data == &mons[PM_GOLD_GOLEM]) {
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else if (hidden_gold() ||
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Sprintf(buf, "You feel like a million %s!",
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currency(2L));
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} else if (sobj && hidden_gold() ||
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#ifndef GOLDOBJ
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#ifndef GOLDOBJ
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u.ugold)
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u.ugold)
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#else
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#else
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money_cnt(invent))
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money_cnt(invent))
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#endif
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#endif
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You("worry about your future financial situation.");
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Strcpy(buf,
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"You feel worried about your future financial situation.");
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else
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else
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strange_feeling(sobj, "You feel materially poor.");
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Strcpy(buf, "You feel materially poor.");
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strange_feeling(sobj, buf);
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}
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}
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return(1);
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return(1);
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}
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}
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