fix #H4332 - Qt crash upon immediate quit

Put in Ron Vaniwaarden's fix for crash occuring if player quits
right after choosing a character and declines to disclose anything.
Just a guess, but deleting the never-viewed inventory window might
be the cause.  (3.4.3 didn't delete it.)

There's a small amount of reformatting, but cleaning that up
manually is a monumental task.
This commit is contained in:
PatR
2016-05-11 15:10:33 -07:00
parent 02760cc45d
commit 68cf2ec84f
2 changed files with 47 additions and 11 deletions

View File

@@ -281,6 +281,9 @@ MacOSX: initial binary release was built from out of date source code that
had 'BETA' and 'DEBUG' inappropriately enabled
MacOSX: force TIMED_DELAY build option on so that 'runmode' run-time option
is functional
Qt: could issue impossible "Destroy called before we know if Menu or Text"
followed by crash caused by deferencing a Null pointer if player quit
immediately after creating character and declined to disclose anything
X11: core bug for '`' (backtick) and #terrain commands was only noticed by
X11 interface: impossible "add_menu: called before start_menu"
X11: enable a scroll bar in menu windows