generic object fix

When hallucinating, random object selection for objects was including
the new generic objects.  It was already excluding 'strange object'
by using 'rn2(NUM_OBJECTS - 1) + 1' to skip objects[0]; changing that
to be 'rn2(NUM_OBJECTS - MAXOCLASSES) + MAXOCLASSES' will skip the
first 18 objects, 'strange object' plus the 17 generic objects.

(I'm trying to convince myself that there's no off-by-1 or off-by-N
error and think I've succeeded.)
This commit is contained in:
PatR
2023-01-15 11:04:35 -08:00
parent 2e1f52e882
commit 68d8b5376a
3 changed files with 13 additions and 6 deletions

View File

@@ -332,10 +332,11 @@ look_at_object(
}
static void
look_at_monster(char *buf,
char *monbuf, /* buf: output, monbuf: optional output */
struct monst *mtmp,
coordxy x, coordxy y)
look_at_monster(
char *buf,
char *monbuf, /* buf: output, monbuf: optional output */
struct monst *mtmp,
coordxy x, coordxy y)
{
char *name, monnambuf[BUFSZ], healthbuf[BUFSZ];
boolean accurate = !Hallucination;