document pseudo-class 'P' slightly better

Inspired by the diff from entrez.  I didn't care for 'time'.  I don't
like 'novelty' much either, but it is a little more accurate since
there is no time factor involved with just-picked-up.
This commit is contained in:
PatR
2022-08-17 17:47:31 -07:00
parent d3208fa1c3
commit 694a7418df
3 changed files with 17 additions and 8 deletions

View File

@@ -764,10 +764,13 @@ use a menu to pick which object(s) to drop.
drop only unpaid food.
.PE
The last example shows a combination.
There are three categories of object filtering: class (\(oq!\(cq for
There are four categories of object filtering: class (\(oq!\(cq for
potions, \(oq?\(cq for scrolls, and so on), shop status (\(oqu\(cq for
unpaid, in other words, owned by the shop), and bless/curse state
(\(oqB\(cq, \(oqU\(cq, \(oqC\(cq, and \(oqX\(cq as shown above).
unpaid, in other words, owned by the shop), bless/curse state
(\(oqB\(cq, \(oqU\(cq, \(oqC\(cq, and \(oqX\(cq as shown above),
and novelty (\(oqP\(cq, recently picked up items; controlled by picking
up or dropping things rather than by any time factor).
.lp ""
If you specify more than one value in a category (such as \(lq!?\(rq for
potions and scrolls or \(lqBU\(rq for blessed and uncursed), an inventory
object will meet the criteria if it matches any of the specified

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@@ -861,10 +861,14 @@ the bless\-ed/\-un\-curs\-ed/\-curs\-ed groups may be typed.\\
%.ei
%.ed
The last example shows a combination.
There are three categories of object filtering: class (`{\tt !}' for
There are four categories of object filtering: class (`{\tt !}' for
potions, `{\tt ?}' for scrolls, and so on), shop status (`{\tt u}' for
unpaid, in other words, owned by the shop), and bless/curse state
(`{\tt B}', `{\tt U}', `{\tt C}', and `{\tt X}' as shown above).
unpaid, in other words, owned by the shop), bless/curse state
(`{\tt B}', `{\tt U}', `{\tt C}', and `{\tt X}' as shown above),
and novelty (`{\tt P, recently picked up items; controlled by picking
up or dropping things rather than by any time factor).
%.lp ""
\\
If you specify more than one value in a category (such as ``{\tt !?}'' for
potions and scrolls or ``{\tt BU}'' for blessed and uncursed), an inventory
object will meet the criteria if it matches any of the specified

View File

@@ -467,11 +467,13 @@ allow_category(struct obj *obj)
set_bknown(obj, 1);
/*
* There are three types of filters possible and the first and
* third can have more than one entry:
* Version 3.6 had three types of filters possible and the first
* and third can have more than one entry:
* 1) object class (armor, potion, &c);
* 2) unpaid shop item;
* 3) bless/curse state (blessed, uncursed, cursed, BUC-unknown).
* Version 3.7 added a fourth:
* 4) 'novelty' ('P' for just picked up items).
* When only one type is present, the situation is simple:
* to be accepted, obj's status must match one of the entries.
* When more than one type is present, the obj will now only