document pseudo-class 'P' slightly better
Inspired by the diff from entrez. I didn't care for 'time'. I don't like 'novelty' much either, but it is a little more accurate since there is no time factor involved with just-picked-up.
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@@ -764,10 +764,13 @@ use a menu to pick which object(s) to drop.
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drop only unpaid food.
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.PE
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The last example shows a combination.
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There are three categories of object filtering: class (\(oq!\(cq for
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There are four categories of object filtering: class (\(oq!\(cq for
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potions, \(oq?\(cq for scrolls, and so on), shop status (\(oqu\(cq for
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unpaid, in other words, owned by the shop), and bless/curse state
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(\(oqB\(cq, \(oqU\(cq, \(oqC\(cq, and \(oqX\(cq as shown above).
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unpaid, in other words, owned by the shop), bless/curse state
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(\(oqB\(cq, \(oqU\(cq, \(oqC\(cq, and \(oqX\(cq as shown above),
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and novelty (\(oqP\(cq, recently picked up items; controlled by picking
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up or dropping things rather than by any time factor).
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.lp ""
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If you specify more than one value in a category (such as \(lq!?\(rq for
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potions and scrolls or \(lqBU\(rq for blessed and uncursed), an inventory
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object will meet the criteria if it matches any of the specified
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