failure to hold another object when swallowed
If hold_another_object() decides that the object must be droped, drop it into u.ustuck's minvent when swallowed instead of magically through the engulfer direct to the floor.
This commit is contained in:
+3
-1
@@ -1,4 +1,4 @@
|
||||
$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.195 $ $NHDT-Date: 1587503040 2020/04/21 21:04:00 $
|
||||
$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.208 $ $NHDT-Date: 1588189422 2020/04/29 19:43:42 $
|
||||
|
||||
General Fixes and Modified Features
|
||||
-----------------------------------
|
||||
@@ -166,6 +166,8 @@ change light radius of stack of candles to square root
|
||||
could get redundate "mon hits other-mon" messages when mon wields an artifact
|
||||
failed untrap while mounted that moved hero onto the trap would leave steed
|
||||
with stale coordinates, triggering warnings if 'sanity_check' is On
|
||||
when hold_another_object() fails while hero is swallowed, drop the item into
|
||||
swallower's inventory instead of onto the floor
|
||||
|
||||
|
||||
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
|
||||
|
||||
Reference in New Issue
Block a user