Two new options
Add "travel" boolean option to enable/disable travel command. Add "mouse_support" wincap option to enable/disable mouse. - When running the win32 tty version full-screen, some people complained about the square mouse cursor. Newsgroups: rec.games.roguelike.nethack Subject: Re: Getting rid of the cursor? <email deleted> <email deleted> Followup-To: On Thu, 04 Apr 2002 00:20:06 <email deleted> wrote: > Ok, let me be more specific: when playing the windows non-GUI version, is > there a way to get rid of the large rectangular white cursor? > > <email deleted> wrote in message > <email deleted> >> Can you get rid of the cursor in the windows version? I really hate that >> thing. >> <email deleted> >Newsgroups: rec.games.roguelike.nethack >Subject: Disabling Mouse Input > >I purchased an older P120 laptop to be able to play Nethack at the hotel. >I find that I rest my thumbs on the mouse touch pad all too often and my >@ moves unexpectedly at times. I took a peruse through defaults.nh, but >came up empty. > >Anyone know if mouse input can be disabled? > >MRSisson
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@@ -128,6 +128,7 @@ static struct Bool_Opt
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#else
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{"msg_window", (boolean *)0, FALSE, SET_IN_FILE},
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#endif
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{"mouse_support", &iflags.wc_mouse_support, TRUE, DISP_IN_GAME}, /*WC*/
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#ifdef NEWS
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{"news", &iflags.news, TRUE, DISP_IN_GAME},
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#else
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@@ -183,6 +184,7 @@ static struct Bool_Opt
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#endif
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{"tombstone",&flags.tombstone, TRUE, SET_IN_GAME},
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{"toptenwin",&flags.toptenwin, FALSE, SET_IN_GAME},
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{"travel", &iflags.travelcmd, TRUE, SET_IN_GAME},
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{"use_inverse", &iflags.wc_inverse, FALSE, SET_IN_GAME}, /*WC*/
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{"verbose", &flags.verbose, TRUE, SET_IN_GAME},
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{(char *)0, (boolean *)0, FALSE, 0}
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@@ -2990,6 +2992,7 @@ struct wc_Opt wc_options[] = {
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{"hilite_pet", WC_HILITE_PET},
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{"large_font", WC_LARGE_FONT}, /* now obsolete */
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{"popup_dialog", WC_POPUP_DIALOG},
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{"player_selection", WC_PLAYER_SELECTION},
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{"preload_tiles", WC_PRELOAD_TILES},
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{"tiled_map", WC_TILED_MAP},
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{"tile_file", WC_TILE_FILE},
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@@ -3013,7 +3016,10 @@ struct wc_Opt wc_options[] = {
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{"font_text", WC_FONT_TEXT},
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{"map_mode", WC_MAP_MODE},
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{"scroll_margin", WC_SCROLL_MARGIN},
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{"splash_screen", WC_SPLASH_SCREEN},
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{"vary_msgcount",WC_VARY_MSGCOUNT},
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{"windowcolors", WC_WINDOWCOLORS},
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{"mouse_support", WC_MOUSE_SUPPORT},
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{(char *)0, 0L}
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};
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