Hilite Status: Improved
Allow defining multiple stops per field. Add hitpointbar.
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@@ -73,16 +73,11 @@ struct window_procs {
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void FDECL((*win_preference_update), (const char *));
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char *FDECL((*win_getmsghistory), (BOOLEAN_P));
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void FDECL((*win_putmsghistory), (const char *, BOOLEAN_P));
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#ifdef STATUS_VIA_WINDOWPORT
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void NDECL((*win_status_init));
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void NDECL((*win_status_finish));
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void FDECL((*win_status_enablefield),
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(int, const char *, const char *, BOOLEAN_P));
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void FDECL((*win_status_update), (int, genericptr_t, int, int));
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#ifdef STATUS_HILITES
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void FDECL((*win_status_threshold), (int, int, anything, int, int, int));
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#endif
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#endif
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void FDECL((*win_status_update), (int, genericptr_t, int, int, int, unsigned long *));
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boolean NDECL((*win_can_suspend));
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};
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@@ -160,16 +155,11 @@ extern
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#define preference_update (*windowprocs.win_preference_update)
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#define getmsghistory (*windowprocs.win_getmsghistory)
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#define putmsghistory (*windowprocs.win_putmsghistory)
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#ifdef STATUS_VIA_WINDOWPORT
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/* there is a status_initialize() in botl.c,
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* which calls win_status_init() directly; same with status_finish.
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*/
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#define status_enablefield (*windowprocs.win_status_enablefield)
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#define status_update (*windowprocs.win_status_update)
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#ifdef STATUS_HILITES
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#define status_threshold (*windowprocs.win_status_threshold)
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#endif
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#endif
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/*
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* WINCAP
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@@ -221,7 +211,10 @@ extern
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#define WC2_HILITE_STATUS 0x0008L /* 04 hilite fields in status */
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#define WC2_SELECTSAVED 0x0010L /* 05 saved game selection menu */
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#define WC2_DARKGRAY 0x0020L /* 06 use bold black for black glyphs */
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/* 26 free bits */
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#define WC2_HITPOINTBAR 0x0040L /* 07 show bar representing hit points */
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#define WC2_FLUSH_STATUS 0x0080L /* 08 call status_update(BL_FLUSH)
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after updating status window fields */
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/* 24 free bits */
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#define ALIGN_LEFT 1
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#define ALIGN_RIGHT 2
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@@ -362,17 +355,11 @@ struct chain_procs {
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void FDECL((*win_preference_update), (CARGS, const char *));
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char *FDECL((*win_getmsghistory), (CARGS, BOOLEAN_P));
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void FDECL((*win_putmsghistory), (CARGS, const char *, BOOLEAN_P));
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#ifdef STATUS_VIA_WINDOWPORT
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void FDECL((*win_status_init), (CARGS));
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void FDECL((*win_status_finish), (CARGS));
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void FDECL((*win_status_enablefield),
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(CARGS, int, const char *, const char *, BOOLEAN_P));
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void FDECL((*win_status_update), (CARGS, int, genericptr_t, int, int));
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#ifdef STATUS_HILITES
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void FDECL((*win_status_threshold),
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(CARGS, int, int, anything, int, int, int));
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#endif
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#endif
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void FDECL((*win_status_update), (CARGS, int, genericptr_t, int, int, int, unsigned long));
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boolean FDECL((*win_can_suspend), (CARGS));
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};
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#endif /* WINCHAIN */
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