fix #H4317 - grave diggin'
Digging a grave witha a pick-axe converted the grave to floor but did not dig a pit and unearth the grave's contents. [Caused by a change to maketrap() intended to prevent wizard-mode wishing for traps on top of furniture.] Digging a second time succeeded in creating a pit since the location was no longer furniture.
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@@ -220,6 +220,8 @@ automatic annotation for Ft.Ludios level got applied when a drawbridge became
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mapped, but entry there is a secret door rather than a drawbridge
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sortloot changed to group holy water and unholy water with water instead of
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placing them among the h- and u-named items
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digging down on a grave converted the terrain to floor but did not create a
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pit and uncover the grave's contents; digging again--on floor--did
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post-3.6.0: fix "object lost" panic during pickup caused by sortloot revamp
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post-3.6.0: more sortloot revisions
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