Lua: Persistent variables

Add a way for the lua scripts to set and retrieve variables
that are persistent - saved and restored with the game.

Invalidates saves.
This commit is contained in:
Pasi Kallinen
2023-01-15 10:32:31 +02:00
parent 18cc99150a
commit 6abb12aee0
8 changed files with 194 additions and 1 deletions

View File

@@ -17,7 +17,7 @@
* Incrementing EDITLEVEL can be used to force invalidation of old bones
* and save files.
*/
#define EDITLEVEL 68
#define EDITLEVEL 69
/*
* Development status possibilities.