more NOCWD_ASSUMPTIONS
The NOCWD_ASSUMPTIONS conditional code allows readonly parts of NetHack to be separated from areas that require write-access. This allows the recent panic log needed a prefix.
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@@ -61,16 +61,34 @@ OPTIONS=time,noshowexp,number_pad,lit_corridor,rest_on_space
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#OPTIONS=suppress_alert:3.3.1
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#
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#
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# *** LOCATIONS ***
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# Some platforms allow you to change the location where various things are kept.
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# IMPORTANT: If you change any of these locations, the directories they
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# point at must exist. NetHack will not create them for you.
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#
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# The default location for everything.
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# Note: On Windows HACKDIR defaults to the location
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# of the NetHack.exe or NetHackw.exe file so
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# setting HACKDIR below to override that is
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# not usually necessary or recommended.
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#HACKDIR=c:\games\nethack
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#
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# Note: Under MSDOS ports HACKDIR defaults to the location
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# of the NetHack.exe file. Setting HACKDIR above will override that.
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#
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# LEVELS and SAVE default to HACKDIR
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# The location that level files in progress are stored (default=HACKDIR, writeable)
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#LEVELDIR=c:\nethack\levels
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#
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# The location where saved games are kept (default=HACKDIR, writeable)
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#SAVEDIR=c:\nethack\save
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#
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# The location that bones files are kept (default=HACKDIR, writeable)
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#BONESDIR=c:\nethack\save
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#
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# The location that file synchronization locks are stored (default=HACKDIR, writeable)
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#LOCKDIR=c:\nethack\levels
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#
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# The location that a record of game aborts and self-diagnosed game problems
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# is kept (default=HACKDIR, writeable)
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#TROUBLEDIR=c:\nethack\trouble
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#
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#LEVELS=c:\games\nethack\bones
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#SAVE=c:\games\nethack\bones
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# *** CHARACTER GRAPHICS ***
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#
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# See the on-line help or the Guidebook for which symbols are in which
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